Conference Proceedings

Mutual recall between onomatopoeia and motion using doll play corpus

Abstract

Onomatopoeia is used to describe the state and degree of movement. Since onomatopoeia is a linguistic symbol, it is expected that many people will recall the same image corresponding to the onomatopoeia. Is this really true? In this paper, we focus on playing with dolls, collect onomatopoeia uttered during doll play, and construct a corpus of co-occurrence relations between onomatopoeia and doll movements. In order to verify the value of this corpus, we confirm the recall of movement from onomatopoeia and vice versa. As an application example based on this corpus, we also present a prototype of “onomatopoeia camera,” a system that automatically adds onomatopoeia and comic-like expressions to subjects’ movements.

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Information

Book title

Proceedings of the 25th HCI International Conference (HCII 2023), Lecture Notes in Computer Science, Vol. 14036

Pages

265-280

Date of issue

2023/07/09

Date of presentation

2023/07/23

Location

Copenhagen, Denmark

DOI

10.1007/978-3-031-34668-2_18

Citation

Takuya Takahashi, Yasuyuki Sumi. Mutual recall between onomatopoeia and motion using doll play corpus, Proceedings of the 25th HCI International Conference (HCII 2023), Lecture Notes in Computer Science, Vol. 14036, pp.265-280, 2023.